Making 3D environment assets in Maya for the game.
Using Unreal Engine to block out character animations, and makinglevels.
Creating rigs for in-game characters, also facial expressions, skinweight painting, etc.
Finding assets for the game, summarizing the game scriptDesigning.
Animation/3D Internship 06/2023-08/2023
(HEROmation)
Work Exprience
Creating character animations for the video game
Creating customized character rigs that will be used in the game
Making cinematic cutscenes in Unreal Engine
Collaborating within different departments for the game
Free Lance 3D Animator 12/2024-Current
(Faycrest Studios LLC.)
Purdue University, College of Polytechnic, Bachelor of Science (West Lafayette, IN) 09/2018-05/2022
Majors: Computer Graphics Technology Animation | Building Information Modeling
DePaul University, College of CDM, Master of Arts (Chicago, IL) 09/2022-06/2024
Major: Digital Media - 3D animation concentration
Education
Skills
Technical
3D character modeling & rigging; Graphic animation; 3D character animation design
Green screen special effects; video editing, and sound mix
Construction Modeling & Construction Environment Rendering
Web coding & Design
Software
Autodesk Maya, Blender
Revit, Auto CAD, Blue Beam, Lumion
Unreal Engine
Adobe Premiere Pro, After Effects, Photoshop
Visual C++
Language
Native in Chinese
Professional Working Proficiency in English
Elementary Proficiency in Japanese & Spanish