• Making 3D environment assets in Maya for the game.

  • Using Unreal Engine to block out character animations, and makinglevels.

  • Creating rigs for in-game characters, also facial expressions, skinweight painting, etc.

  • Finding assets for the game, summarizing the game scriptDesigning.

Animation/3D Internship 06/2023-08/2023

(HEROmation)

Work Exprience

  • Creating character animations for the video game

  • Creating customized character rigs that will be used in the game

  • Making cinematic cutscenes in Unreal Engine

  • Collaborating within different departments for the game

Free Lance 3D Animator 12/2024-Current

(Faycrest Studios LLC.)


Purdue University, College of Polytechnic, Bachelor of Science (West Lafayette, IN) 09/2018-05/2022

Majors: Computer Graphics Technology Animation | Building Information Modeling

DePaul University, College of CDM, Master of Arts (Chicago, IL) 09/2022-06/2024

Major: Digital Media - 3D animation concentration

Education


Skills

Technical

  • 3D character modeling & rigging; Graphic animation; 3D character animation design

  • Green screen special effects; video editing, and sound mix

  • Construction Modeling & Construction Environment Rendering

  • Web coding & Design

Software

  • Autodesk Maya, Blender

  • Revit, Auto CAD, Blue Beam, Lumion

  • Unreal Engine

  • Adobe Premiere Pro, After Effects, Photoshop

  • Visual C++

Language

  • Native in Chinese

  • Professional Working Proficiency in English

  • Elementary Proficiency in Japanese & Spanish